- Apple's app store crashes through the three billion download mark.
What, no contest for the three billionth download in the app store? What gives? It's not like they've slated out other things to do over there in Cupertino besides contests and giveaways. Wakka wakka wakka.
- Engadget pulls the curtain back on their very own iPhone app.
I've just downloaded this and it's not too shabby overall. If you're like me and pop over to Engadget at least once a day this should save you some time (or waste time depending on how you look at it). Lastly, I find the iPhone app to be a little easier on the eyes than their current website design (yech).
- You can now use Bing on your beloved iPhone via their brand new app.
For some time Microsoft has tried to muscle onto the iPhone. In August Microsoft app developers made it possible for third-party iPhone app developers to integrate Bing into their offerings by providing a software developers kit (SDK).
- Apple decides to kick a thousand apps out of the app store for gaming the system.
It turns out that all of the thousand applications in question were actually from the same developer. The developer was trading promotional codes in exchange for five star reviews. Apple was none too pleased hence the swifty expulsion from the app store island.
- Developer behind popular iPhone app for Facebook has had it with Apple, calls it quits.
...I am philosophically opposed to the existence of their review process. I am very concerned that they are setting a horrible precedent for other software platforms, and soon gatekeepers will start infesting the lives of every software developer.
- Want to translate your baby's cries? There's an app for that.
Within 10 seconds, the app translates the sound and identifies the emotion, and then gives parents a set of tips to calm the child. The company says its technology is 96 percent accurate and works for any child, regardless of culture or language.
- Apple would like you to know there are now over 100,000 apps to choose from.
...choose from an incredible range of apps in 20 categories, including games, business, news, sports, health, reference and travel. App Store users have downloaded well over two billion apps, continuing to make it the world’s most popular applications store.
- Adobe to put Flash on the iPhone application by application.
The upcoming version of Flash Professional CS5 (still in beta) will let you build very own Flash applications made ready specifically for the iPhone. Time to brush up on my ActionScript. Wow.
- CNN pulls the curtain back on their very own iPhone app.
All of the latest and greatest breaking news can be on your iPhone, but you'll have to pay $1.99 first.
- Apple pleased to announce that the App Store has surpassed two billion downloads.
The rate of App Store downloads continues to accelerate with users downloading a staggering two billion apps in just over a year, including more than half a billion apps this quarter alone,” said Steve Jobs, Apple’s CEO.
- Eleven reasons why Apple is still studying the definetly not-rejected Google Voice application.
2. Code sent in hard to read Verdana font.
- An informative writeup on what the world was like before Apple introduced the iPhone.
This list too could go on. But it’s sobering to remember that a single device by a company with zero experience in the industry and against all odds caused such a tidal wave of change.
- Yes, you can now emulate a Commodore 64 on your beloved iPhone.
...C64 emulator costs $4.99 and includes 5 games: Dragons Den, Le Mans, Jupiter Lander, Arctic Shipwreck, and Jack Attack. Additional separately sold game packs will be coming soon.
Update: Apple has pulled the app again yet again.
- You can now purchase the first augmented reality app for your beloved iPhone.
Only works on the iPhone 3Gs, sorry early adopters (this includes myself).
- Apple decides to respond to FCC inquiry right on their website.
We receive about 8,500 new applications and updates every week, and roughly 20% of them are not approved as originally submitted. In little more than a year, we have reviewed more than 200,000 applications and updates.
- Creators of Peggle try a different iTunes pricing approach and get some interesting results.
Case in point: before the sale, Peggle was sitting at around #60 on the App Store game charts. And after the sale? Peggle was sitting pretty at #1, having sold 'nearly as many units in those four days as they had in the 3 weeks afters the game's launch'.



























































































