Monday: July 25, 2011
- A good primer on web operations for my fellow web developers out there.
Every little piece of it can break at any time, can stall at any time. The more pieces you have in your application puzzle, the more breaking points you have. And everything that can break, will break. Usually not all at once, but most certainly when it's the least expected, or just when you really need your application to be available.
Posted to Weekdaily filed in Programming @ 11:53 AM | Tags (7) | webops | developers | apps | infrastructure | programming | development | servers | | Discuss (0) | Share | facebook | twitter | 3 Clicks | Posted by Vin
Monday: January 7, 2013
- Apple would like you to know that they've had over 40 billion downloads from their app store.
That's a lot of downloads. Apparently half of that number was just in 2012 alone.
Wednesday: January 2, 2013
- New version of iOS starts appearing in developer logs.
Developers have started noticing some curious entries in there log files regarding a new version of Apple's iOS operating system. The current version of iOS is six but references to iOS 7 are being found. Along with the new version of iOS a new iPhone hardware identifier has been unearthed as well. Look forward to iPhone 6 sometime in the near future.
Thursday: December 13, 2012
- Apple selects the Best of 2012 awards from notable iTunes Store apps and games.
For the first time in two years, no photography apps made it in to the top listings. 2012 also marks the first year that an Entertainment app was given an editor’s choice award. As always, during the end of the year wrap up Apple highlights games and apps from a wide variety of categories, so it’s well worth skimming the list for hidden gems.
Posted to Weekdaily filed in Apple @ 3:34 PM | Tags (12) | 2012 | apple | apps | appstore | best | editors | entertainment | itunes | macrumors | movies | music | podcasts | | Discuss (0) | Share | facebook | twitter | 11 Clicks | Posted by Vin
Wednesday: November 9, 2011
- Adobe gives up on trying to get Flash to work on mobile devices.
Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores. We will no longer adapt Flash Player for mobile devices to new browser, OS version or device configurations. Some of our source code licensees may opt to continue working on and releasing their own implementations.
Posted to Weekdaily filed in Technology @ 6:59 AM | Tags (11) | adobe | browser | ceases | development | efforts | exclusive | flash | html5 | mobile | refocuses | zdnet | | Discuss (0) | Share | facebook | twitter | 11 Clicks | Posted by Vin
Tuesday: November 8, 2011
- Base64 images... An alternative to sprites?
While I don't fully agree with the drawbacks that were mentioned for using sprites (most of my disagreement comes from how organized I keep my image files) I do think this article raises some very awesome points about what base64 can do. I would like to build a test to see how a sprite would compare in the charts presented so I am going to try to take that on this week. Either way its alwasy good to learn a new frontend approach from time to time - especially if it relates to performance
Monday: August 1, 2011
- New report reveals that Google uses roughly 900,000 servers.
The good news is that at least those 900,000 servers are the low-power high-efficiency breed of servers that one would expect a company as big as Google to be using. The source article has some other interesting tidbits regarding software that will automate data across multiple data center as well as Google's server expansion plans. Long story short, the number will probably go over a million in the near future.
Tuesday: July 26, 2011
- The Humble Indie Bundle is back again, get yourself some indie games for cheap.
If you want to try out some new video games for an obscenely low amount of money (potentially free... if you're the evil type) then the Humble Indie Bundle is just the ticket. There is no DRM on any of these titles and they even throw in a Steam key for those so inclined who happen to shun all other gaming platforms. But the best part of this is that you also get to support some awesome charities with your purchase, with the option on how you want your purchase divided up between developers and said charities. Wow.
Posted to Weekdaily filed in Deals & Steals @ 2:23 PM | Tags (8) | humble | indie | bundle | charity | gaming | videogames | charity | developers | | Discuss (0) | Share | facebook | twitter | 5 Clicks | Posted by Vin
Monday: July 25, 2011
- Have a peek at some screenshots of the upcoming Facebook app for iPad.
TechCrunch, as well as many others, found out that Facebook was hiding a secret app (not really secret, universal apps contain both sets of code for iPhone and iPad bundled together - although jailbreaking is required to figure that one out) in their latest iPhone app update. That 'secret' turned out to be the official Facebook app for iPhone. TechCrunch has a whole slew of screenshots that you can take a look at as to properly get yourself prepared the social media onslaught.
Posted to Weekdaily filed in Interesting @ 11:36 AM | Tags (9) | app | apple | appstore | facebook | hidden | ipad | techcrunch | screens | universal | | Discuss (0) | Share | facebook | twitter | 4 Clicks | Posted by Vin
Thursday: July 21, 2011
- Mac OS X Lion: First Impressions.
The latest version of Mac OS X is finally here. Being the diligent Mac fanboy that I am, I've have gone ahead and installed Mac OS X Lion twice now. Once on a brand new MacBook Air and once on my only slightly out of date MacBook Pro. The...
Posted to Verbose filed in Apple @ 1:17 PM | Tags (10) | apps | day | gestures | impressions | lion | mac | one | osx | scrolling | verbose | | Discuss (1) | Share | facebook | twitter | 4 Clicks | Posted by Vin
Monday: July 18, 2011
- A handy tutorial regarding how to fix broken form label clicks on the iPad's version of Safari.
Decided to post this here after reading a tweet from Dan Cederholm (of SimpleBits fame) and realizing this wasn't an issue isolated to me and me alone. Backstory: I wrestled with this issue for a good amount of time on a recently completed project and then decided to just give up making it work. Now, with a little bit of jQuery fun you can have your forms lables working as they should on your beloved iPad (and I can check off an item on my bug list).